Great Effort
This is an excellent game and I couldn't help but play it through to the end. Although it contained no real background story, it had an arcade-style structure that really didn't require back story.
The game was simple to pick up and play, with a control system so basic an idiot could use it! The Fable II style Experience Orbs were a really good way to easily create a simple-yet-effective RPG element, that allowed quick and effective upgrading. There is a nice range of enemies and an excellent amount of levels, with a nice bunch of creative and original boss levels.
The art was top-notch, with a beautiful array of backgrounds, enemy sprites, and weapons. The pseudo-3D effect, coupled with the retro/pixel-art HUD style made for a really nice game aesthetic.
I really wanted to give this submission a 10, but there were just a couple of things that held me back. Firstly, the difficulty. It was very easy, and I did not die once through-out the whole game. Due to all the health orbs that dropped from enemies, the health upgrades were made a bit redundant. Also, sometimes the background art was slightly glitchy, as well as the weapon art for the final attack upgrade.
Despite this, it is a great pick up and play arcade game that remains fun through-out. If it was possible, I would recommend that you try and find a way to get this onto the iPhone as an App. I think it would work really well when applied to the handheld system, and I would certainly pay for it!